Majesty 2: The Fantasy Kingdom Sim: Preview

– Fire-breathing reptiles have taken over
To attack the glorious city,
Yes, honest people are frightened!
Good fellows with clubs,
Axes, pitchforks, knives, chainsaws
They rushed to defend their native village.

– Soooo… chronicler, wait, put down your pen, rest. Warriors! I order: defend the capital!

Looks like the guys are not so kind after all! Look at them: everyone is hanging around the taverns, looking for treasures and fooling around! So I have to give my hard-earned gold (from taxes, obviously) to slobs so that they deign to teach the dark power good manners.

Oh, well, it’s me! I even forgot to introduce myself: the king of the fairy-tale country of Ardania, I temporarily live in the office of a Krasnodar development studio 1C: Ino-Co. Here they are working on a strategy, but a difficult one – indirect control. Majesty 2: The Fantasy Kingdom Sim called. You ask what kind of “indirect control” is this?? But I can’t, like any other overlord, draw a frame around my troops and click on the place where they need to fight. The times have come – no one is in a hurry to send their opponents away of their own free will. Give them motivation!

However, I didn’t freak https://mr-jones-casino.uk/ out, but came up with a cunning mechanism for managing subordinates. When the enemy attacks, I place an attack flag next to him, and assign a larger reward for his capture alive or dead (preferably the latter).

I liked the idea and decided to develop it. I came up with three more signs of control – protection, intelligence and fear. I’m especially proud of the last one. Sometimes some poor soul stumbles upon a giant troll. But if there was a mark of fear there, this would not have happened. He would have thought a hundred times before venturing into unfamiliar territory.

In general, Ardania is inhabited by many different creatures. Five centuries ago, my great ancestor managed to unite all nations. Now these lands are inhabited by people, gnomes, and elves. Wild animals roam in the thicket, but they are not the only ones who pose a danger to the unwary wanderer. It happens that lovers of travel get eaten by an ogre or end up burned by a dragon. Sometimes they are kidnapped by necromancers and use the unfortunate victims in their villainous rituals. And also, sometimes, strange creatures… oh, I got carried away. Now you understand the meaning of the fear flag?

So, the markers have been placed, now we need to assemble the heroes into groups. And you thought that I had a countless army here? Well no… It’s too expensive, even for a king. So we have to resort to the services of brave men. You can send a hero alone into battle with the enemy, but how much can he do?? Therefore, it is better to send fighters on missions in batches. If you combine a warrior with a magician, you get a magnificent duet. While the paladin is chopping the necromancer with his sword, the wizard restores his partner’s health. Forming squads is an art. A holy paladin and a damned necromancer will not make a coherent team. The same goes for an elf and a dwarf – they will quarrel more with each other, and plot each other’s intrigues, rather than fulfill the assigned tasks.

No matter how hard you try to select fighters, it may still happen that the enemy turns out to be stronger, and you won’t be able to cope without help from above. I act as a lifesaver in such a situation. Not without the help of great artifacts, of course, which require a tidy sum from the city treasury for their services (I wonder why objects need gold?). For example, the scepter in my right hand is not just a symbol of power. This is a priceless relic that grants powerful attack spells. Owning such a copy, it is quite possible to turn the tide of the battle in your favor. But not just a scepter, as they say… A crown, a mantle, an orb – all these objects are special.

Daredevils do not fall from the sky and do not appear from mysterious portals. It’s all fairy tales. First you need to save up a sufficient number of hard coins, then spend them on the construction of buildings… About! And here the church is ready. Now some of the townspeople will become priests. Swordsmen also do not train on the field with pitchforks – they need to build barracks, where they will be given armor and weapons, and trained in military affairs. To save money, you can resort to the services of a thief. True, he has a bad habit – to run away from the battlefield in case of serious danger. But if he or one of the fighters shows courage, he will gain invaluable experience and become stronger. The worthy of the worthy I raise to lordship. He will never leave me and will follow his Sovereign even to the ends of the earth.

“I’m tired,” the King yawned, “I need rest.”. Chronicler, stop idleness! Come on, tell me how beautiful my kingdom is?
– I obey, my lord. The servants reported that the state began to look much better, and all this thanks to the modified version of the engine Gem3, previously used in the project “Behind Enemy Lines 2”. Unlike Majesty: The Fantasy Kingdom Sim, in the sequel all the landscapes are man-made, and the territory has seriously increased in size. Wow! Physics has appeared in our area! Listen, this is just like in the ancient scripture, where the main character Newton… So, there’s something completely incomprehensible here. It is written: “in addition to the single-player mode, the authors are planning multiplayer. At the same time, four kings will be able to measure their strength, as well as enter into alliances and fight two on two.”. Looks like it’s time to vacate the chronicler’s position, otherwise I won’t go crazy for long.

Trailers showing the sequel inspire optimism. It’s easy to notice the brand’s humor and excellent musical accompaniment in the videos. The success of the game is also accompanied by the talent and experience of the development team 1C: Ino-Co. (From their pen came the wonderful turn-based strategy “Code of War” and several additions to it). The idea of ​​indirect control also supports interest in the project. She is still a curiosity. After all, there are very few imitators of Majesty: The Fantasy Kingdom Sim, and they were only unsuccessful clones.

Will the game get boring too quickly?? Is there a balance of power?? Will the plot be interesting?? These and other important questions will be answered only by the release, which should take place this summer.

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